Stasis Field and Electrocute received upgrades this month, adding even more lightning power to our Storm Knight!
Happy New Years! Here's a collage of Kickstarter Rewards we created with our backers in 2023!
Unique chests for each of our Bosses have been added to the game, making them more enticing to open and see what's inside!
Not all chests hold treasure, some may contain a surprise that bites back!
How do you unlock items and runes in a fantasy game world with Knights? With vending machines of course! Find this room and you can spend gold coins on unlockables, making them available on your future runs.
Snake Pit is a Kickstarter reward we worked on with Gluttonace - after choosing this Rune venomous snakes will slither out of corpses!
how we create high quality gifs for the web using ffmpeg and gifski
# record fullscreen with ffmpeg
alias rec='ffmpeg -y -use_wallclock_as_timestamps 1 -thread_queue_size 4096 -f pulse -ac 2 -ar 48000 -i default -video_size 1920x1080 -r 60 -thread_queue_size 4096 -f x11grab -i :0.0 -c:v libx264rgb -vsync cfr -crf 0 -pix_fmt rgb24 -preset ultrafast'
# params for ffmpeg
params="-c:v libx264rgb -an -r 60 -max_muxing_queue_size 1024 -crf 0 -preset veryslow -y"
# slice a clip.mkv from the full recording
ffmpeg -i recording.mkv -ss $start -t $time $params clip.mkv
# create the cropped twitter clip
ffmpeg -i clip.mkv -vf "crop=960:540" $params cropped.mkv
# convert the clip into a gif using gifski
gifski -r 45 -Q 100 -W 960 -H 540 cropped.mkv -o cropped.gif
A first look at The Galacterian Night! Created with The4bestgame, this item summons a robot helper that lands like a comet to attack your enemies!
Here's a preview of a Kickstarter reward we created with The4bestgame - Hydras Creed is a Rune that will revive you if you die!
Teaser of elite enemies from our first three levels! These are enhanced and more dangerous enemies that guard treasure chests.
Here's a preview of a Kickstarter reward we made with BackAt50Ft aka Kyle - Nugget is a companion pet you can select which provides you a luck bonus!
Working on smooth movement for this blue orb as part of a new Rune. Using Navigation2DServer in Godot and some lerping, and it seems to do pretty well!